CAREERS // SPECIAL PROJECTSHIRING WINDOW: OPEN
FOR INDUSTRIAL USE ONLY // FIELD-TESTED BUILDERS

Exceptional Ability Required

Jobs Board

We are looking for people who can provide evidence of exceptional ability.

Physical evidence, not words.

We are looking for PEOPLE WHO CAN design gears, mechanical assemblies, run structural, thermal and fatigue simulations, design power electronics, write fast C++ code for inverse kinematics, run CAM programs on CNC machines, assemble power electronics, design spacecraft systems, roll their own PCBs, train AI models, shoot a gun, and BBQ a steak to perfection.

Role 01 // Metallurgist

Metallurgist

Los Angeles, CA // Full Time // On Site

A weld-quality owner who can build a weld testing lab from scratch, choose the right machines, design the procedures, and make weld quality the north star.

  • Set up the entire weld testing lab from the ground up.
  • Choose every major machine, fixture, and inspection tool required to run it properly.
  • Design weld test procedures, qualification workflows, and acceptance standards.
  • Own weld quality as the north star across development and production.

Role 02 // C++ Game Dev

C++ Video Game Developer

Los Angeles, CA // Full Time // On Site

A real-time systems developer with game-engine instincts who can turn simulation, controls, and perception problems into fast C++ tooling and runtime code.

  • Write high-performance C++ for real-time loops, simulation, tooling, and debugging.
  • Build engine-style systems where latency, determinism, and iteration speed all matter.
  • Work on inverse kinematics, control logic, simulation, and CV-to-action pipelines.
  • Bring game-development rigor to robotics interfaces, testing harnesses, and operator tools.

Role 03 // Robotics Engineer

Robotics Engineer

Los Angeles, CA // Full Time or Intern // On Site

A systems builder who can take mechanical, electrical, sensors, and compute and turn them into a working robot.

  • Build and iterate on robotic assemblies (arms, mounts, end-effectors).
  • Integrate motors, drivers, sensors, cameras, and compute.
  • Wire power, IO, and communication across the system.
  • Debug motion and reliability issues across hardware and control.

Role 04 // Perception & CV

Perception & Computer Vision Engineer

Los Angeles, CA // Full Time or Intern // On Site

A perception engineer who can turn raw, multimodal sensor data into real-time signals a robot can act on.

  • Design, build, and integrate custom sensing and perception end-to-end.
  • Implement or adapt 3D reconstruction and spatial understanding.
  • Own data loops end-to-end: capture, calibration, labeling, iteration.
  • Deploy on edge systems and debug across the stack.

Role 05 // Robotics AI / Learning

Robotics AI / Learning Systems Engineer

Los Angeles, CA // Full Time or Intern // On Site

A learning systems engineer who can turn perception into action and make a robot adapt in real time.

  • Build closed-loop systems mapping sensor inputs to actions or control updates.
  • Design around state estimation, dynamics, and feedback (not just reactive policies).
  • Connect perception to motion or process control in real time.
  • Iterate quickly on physical systems under noise, latency, and changing conditions.

General Application // Multidisciplinary

General Application

Los Angeles, CA // Full Time // On Site

Not tied to a single open req. This is for exceptional builders who span mechanical, electrical, software, fabrication, and AI domains and should be in the conversation anyway.

  • Design gears, assemblies, and mechanisms that can ship.
  • Run structural, thermal, and fatigue simulations with sound engineering judgment.
  • Design power electronics, custom PCBs, and fabrication-ready hardware.
  • Write fast C++ for controls, inverse kinematics, and practical robotics systems.